Saturday, May 23, 2009

COMMON COACHING ERRORS AND HOW TO AVOID THEM



By: Bud Wilkinson (winner of 3 National Championships & 47 straight games at U of Oklahoma).

GENERAL COMMENTS: The best coach is the one who makes the fewest mistakes; the one who does the best teaching job; the one who is the best organizer. Writing the X’s & O’s is not the most important thing. There are 22 variables in a football game. Coach must be a salesman to the extent that when his team loses, they don’t blame him or the offensive and/or defensive system, but rather themselves.

ERRORS IN TEACHING METHODS:
FIRST = FAILURE TO USE TIME EFFICIENTLY. Failure to recognize the time factor available to get the job done. Planning makes for valuable use of time. Too long on any one thing produces boredom. When boredom comes in, learning goes out. Football players have a short attention span. Hold to time schedule.
SECOND = FAILURE TO EXPLAIN THE PURPOSE OF THE DRILL. Tell the boy WHY he is doing what he is trying to accomplish and he will do a better job. Explain WHY, then show HOW.
THIRD = IMPROPER TEACHING PROGRESSION. You can’t teach a boy how to block until he has learned stance. If he hasn’t learned stance, he doesn’t know how to step out of the stance into the block.
FOURTH = TOO MUCH VERBAL INSTRUCTION ON THE FIELD. How much can boy learn from your verbal instruction with his helmet on, he’s breathing hard, he aches, he’s stunned, etc. Do WHO and WHY in chalk talk. Teach assignments before hitting the field. Correct on the field. Teach – no! (HOW is taught on the field – not WHO & WHY).
FIFTH = TOO MUCH DEMONSTRATION BY COACH. How much you know is not important. How much player knows is.
SIXTH = BEING ON THE FIELD TOO LONG. Better to have a team eager to play rather than physically tired. How long to practice is a judgment factor. Cut down as season goes along – not going to change mechanical ability late in season. Only one rule never violated at Oklahoma. If one coach on staff feels practice too long, we must cut it down. More boys play poorly because they practiced too long than boys playing poorly because they didn’t practice long enough.

ERRORS IN TACTICS AND STRATEGY:
FIRST = TACTICS AND VICTORY. You get very few victories on tactics. Victories come if you can out block, out tackle, out fundamental your opponent. Red Sanders quote: “Intimidate them physically”! Outmaneuver – no. Defeat – yes.
SECOND = CLEAR CUT PHILOSOPHY A MUST. Decide on an offense and defense that will suit your personnel then stick to it. Depth of morale can be determined by a kid’s reaction to a loss. If morale deep, they’ll blame themselves. If morale shallow, they’ll blame you.
THIRD = TOO MANY PLAYS AND DEFENSES. Subtract the number of different plays used in the game from the total number of plays you practiced. If this number is too large you better get rid of some plays. It is difficult enough to know when to run off- tackle, but if you have four ways to run off-tackle, you will never get the right play. Beauty of Split-T was it’s very limited number of plays
ERRORS IN JUDGMENT:
FIRST = BE REALISTIC ABOUT PLAYER’S ABILITY. Don’t just put an X or an O on the board. Put up the boy’s name. Immediately his limitations affect the offense or defense you put up. Whale of a lot of difference between thingy Butkus and Humpty Dumpty.
SECOND = WHEN CHIPS ARE DOWN, BEST PLAYERS ARE IN THE GAME. It is a mistake to be able to play blue chippers only one way. Say best kid you have can only go on offense. Say opponent has ball for 45 minutes. These are 45 minutes he cannot help you.

ERRORS IN OFF FIELD RELATIONSHIP:
FIRST = RELATIONSHIP WITH OTHER FACULTY MEMBERS. The environment that exists has a lot to do with winning or losing. If they are with you, your job is easier. If they are against you, you’re in trouble. Work on a program of how to win friends and influence faculty members.
SECOND = ORGANIZE A MOTHER’S CLUB. Get mother on your side by pointing out to her what he can get out of football besides winning games.
THIRD = PRESS, TV, AND RADIO. Straight up fact of life that the great majority of people get their impression of you from what they read in the paper, see on TV, or hear on radio. Their jobs depend on info. Get it to them to make their jobs easier. Get these people on your side. Let them know what you’re doing. They will interpret what you’re doing in the way you want it interpreted if they are with you.

ERRORS IN DEVELOPING MORALE (MORALE IS TO THE PHYSICAL AS 4 IS TO 1).
FIRST = FOOTBALL BEGINS WITH MORALE! Once you get morale, it is easy to maintain. How to get it is a problem.
SECOND = HOW TO LOSE MORALE. Do what you said you’re going to do. Don’t say we’re going to practice 1 ½ hours and go 2 ½ hours. Training rules – if you’re not going to enforce them, don’t have them.
THIRD = MORALE STEMS FROM DISCIPLINE (ALL Discipline begins by being on time).
FOURTH = TREAT PLAYERS AS A PERSON. If he feels you are interested in him only as a football player, he won’t go all out for you. If you are interested in his academics, his personal problems, etc. and he knows this, he’ll go all out for you. Convince him that football is good for his future.
FIFTH = One year, Notre Dame had 2 competing QB’s. Under great athlete, team failed; under mediocre QB, team succeeded. Why? Captain’s reply – “the great athlete is trying to show how good HE is. The TEAM is trying to make the average guy look good”.

COACH IN YOUR OWN WAY:
FIRST = DON’T COPY! Note clinicians and their personalities. ALL different ways of being successful. Plan carefully in the off season. Can’t take golf lessons between the 8th green and 9th tee.

CONCLUDING REMARKS: The man who is best organized and does the best teaching job, is the best coach.

Wednesday, May 6, 2009

OL Skills

Run Game Progression

1. Progression
a. Surface and Fit
b. Strike a Blow on hands and knees
c. Step and Hit
d. Hit and Drive
e. Run and Hit
2. Footwork
a. stance
i. feet parallel (slight stagger o.k. but not taught)
ii. feet shoulder width apart (maybe more)
iii. Achilles tendon stretch (heels on ground)
iv. slight duck position (toes slightly pointed out)
v. eyes up / flat back
vi. weight distribution is even (mental weight on inside of the feet)
vii. down hand should be under the chin, bear claw the ground.
viii. off hand should be relaxed, (not tense) but ready to strike a blow
b. 1st step
i. On Step
ii. Fire Step
iii. Reach Step
iv. Pull Step
c. 2nd step drill (2nd foot down on ground before contact is made)
i. On
ii. Fire
iii. Reach
d. get offs (5 yds)
i. On
ii. Fire
iii. Reach
iv. Pull
-full speed off ball
-duck sprint
-short strides


3. Individual Blocks
a. on
b. reach
c. fire
d. cover
e. gap
f. down


4. Pass Protection Progression
a. Footwork - mirror
b. Hands/Punch
c. Pass Set
i. Inside Foot Heavy
ii. Wide Base
iii. Soft Outside Shoulder

Sunday, May 3, 2009

Coaching Styles vs Learning Styles

Still have been reading alot of this educational psychology stuff (yeah I know I need to find a life but hey at least Brophy likes them :)). Anyway here is some blurps from another article I found interesting.
http://sportsperformancecoaching.blogspot.com/2009_01_01_archive.html

If the end goal is to effectively coach ALL athletes you work with, then the first step is to identify what coaching style you are most comfortable with. Coaching athletes that have different preferences and characteristics doesn’t mean you have to change your style, only ADJUST. So recognizing your natural style is important. In the book Successful Coaching, Martens describes three distinct coaching styles; Command, Submissive, and Cooperative.

Command: authoritative, coach makes decisions while athletes listen and respond to commands.

Submissive: passive, minimal decision-making and instruction, only steps in when absolutely necessary.

Cooperative: coach shares decision-making with athletes, establishes structure then guides the process.

If you realy want a good laugh because most of it is true, here is 8 other coaching styles
http://www.humankinetics.com/SuccessfulCoaching/IG/270286.pdf

Then meshing your coaching style with types of player personalities:

Low Motivation- Low Skill: Use a Direct coaching style; avoid singling this athlete out by “directing” coaching points to them in a subtle and personal manner.

Low Motivation- High Skill: Use an Inspire coaching style; spend most of your energy motivating and challenging this athlete. They have natural ability already, but need someone to captivate their interest and inspire effort.

High Motivation- Low Skill: Use a Guide coaching style; this athlete has the inherent desire to improve, match their eagerness with coaching that is focused on teaching them the fundamental technical aspects of athletic movement.

High Motivation High Skill: Use a Delegate coaching style; make sure these athletes understand the goals and structure of training then include them in the training process, gather their feedback on programming, put them in situations where they can teach other athletes. As a coach, your goal should be to develop all athletes to this category